Cell Manager
This is the most corporate feeling nothingburger game I've ever made! Enjoy at own risk, no lifeguard is present.
How to Play!
- You can only place cells directly next to other cells, unless it is turn 1. (duh)
- Every time a cell is placed, a turn has been completed and all tiles (cells and fruits) count down by one.
- If any tile reaches 0, it is destroyed. If a fruit is destroyed, you lose.
- Every three turns, a new fruit is spawned.
- The more fruit has been eaten, the more challenging it becomes as fruits spawn with less time before destruction.
In case anyone wants to know, here's the formula for fruit start time, where f = fruits eaten:
10 + round(8e^(-0.01f)-9)
WARNING! If you have cookies off, your highscore won't be saved between sessions! You'll have to rely on your big ol noggin to remember.
Status | Released |
Platforms | HTML5 |
Author | jellbot |
Genre | Strategy |
Tags | 2D, High Score, Simple, Turn-based Strategy |
Leave a comment
Log in with itch.io to leave a comment.